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Photorealism

http://media.moddb.com/images/downloads/1/25/24758/2189_mirror_s_edge_23.jpg
Photorealism is the more commonly known style in which video games are displayed. By creating games in this style, the outcome of the game lacks the need to be different, for example. If a game is more retro the n the gameplay tents to be a tad more enjoyable. the budget of the game.
http://media.moddb.com/images/downloads/1/25/24758/2189_mirror_s_edge_23.jpg
Photorealism is the more commonly known style in which video games are displayed. By creating games in this style, the outcome of the game lacks the need to be different, for example. If a game is more retro the n the gameplay tents to be a tad more enjoyable. the budget of the game.
· Cell Shading
http://upload.wikimedia.org/wikipedia/en/5/59/TF2_Group.jpg
Cell shading is the method in which a 3D model is changed to a more cartoon styled model. This is great for creating a retro style for a game. In the image shown above the smurf on the looks worse than the one on the right, and less cartoon-like to the one on the right.
· Abstraction
http://tetrisaxis.nintendo.com/_ui/img/bg/bg-tetris-10.png
Abstraction is an art form which focuses on colours and shapes. Tetris was the first game to "Embrace" this style which gave it an edge on games during that time as there was no other game that was able to match it for a time.
· Exaggeration
Games like final fantasy are a prime example of exaggeration. Exaggeration is what is says, it is a game which has been over-exaggerated. other games like this include the Naruto and Pokemon series.
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